![]() Despite this, the player may choose to explore different paths through the castle that serves as the central environment of the game, leading to various ends such as Thane's tower, the chamber containing the MX-Goliath, and the cavern of the Stone Demon. In Infinity Blade II, as with its predecessor, the player explores the world through an "on-rails" mechanic that is, the player's path through the environment is largely predetermined and choices of direction are limited. The game was removed from the App Store on December 10, 2018, alongside Infinity Blade and Infinity Blade III, due to difficulties in updating the game for newer hardware. A sequel, Infinity Blade III, was released on September 18, 2013. ![]() ![]() The game featured enhanced graphics and a storyline continuing from the novel Infinity Blade: Awakening. It was subsequently released on December 1, 2011. Infinity Blade II was announced on October 4, 2011, during the Apple iPhone 4S Presentation Keynote. The game was the sequel to Infinity Blade by the same developers. Infinity Blade II was an action role-playing video game for iOS developed by Chair Entertainment and Epic Games.
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